IGCD Tests Add a Test The average are only displayed when the number of votes has reached 3. The Simpsons: Hit & Run is a 2003 action-adventure game developed by Radical Entertainment and published by Vivendi Universal Games. It is based on the American animated sitcom The Simpsons, and is the twenty-second installment in the Simpsons series of video games.
So I saw your Trevors Bodhi Mod for the game and you say its a new added Car rather than a re placer so is it possbile to add more cars than that is that a thing ? i have no idea about coding or modeling of any sort and would be cool if you could do a like Iconic Cars Mod with stuff like.-Back To The Future Delorean All 3
-Ghostbusters Car
-Austin Powers's Car
-Dukes Of Hazard General Lee
-Some Batmobiles (Tumbler And Arkham Asylum One And Classic 60s)
-James Bond Aston Martin DB5
-Anakin Skywalker's Land Speeder
-A Team Van
Simpsons Hit And Run Vehicles
-National Lampoons (Chevy Chase) Station Wagon
-Starsky and Hutch Car
And More Like It.
If its possible please message me :3 Thanks !
-WesHi everyone !
Simpsons Hit And Run 2
First things first, I have to apologise for my post being more about a technical issue I'm encountering rather than modding. The thing is that your community seems to be one of the only ones left still concerned about this great game, and I must have looked everywhere else for a solution, unsuccessfully.So here's my problem : I've been trying to play The Simpsons Hit & Run again recently, but found myself unable to fully enjoy it because of a bug ( kinda... ).
Indeed, whenever I make a jump with my vehicle, shit hits the fan and my car just accelerates like hell which makes it rather uncontrollable.. moreover when my car happens to get on its side, the physics go crazy as in this video : https://www.youtube.com/watch?v=TCBtTw6ENjg
It might be useful for you to know that I'm using windows 7 and that I run the game in compatibility mode for windows 98, and also disabled visual themes and desktop composition. In the end it looks like a physx problem but I couldn't fix it until then..