Simpsons Hit And Run Level 6 Race 2

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Jul 15, 2012 Simpsons Hit & Run Walkthrough: Level 1 - Race 2: Circuit Race. This is the eighth walkthrough video for the Simpsons Hit & Run, across the walkthrough I will do all missions, all cars, gags.

Mmmmm... Walkthrough: Level 2

Level 1Level 2Level 3Level 4
Level 5Level 6Level 7

Detention Deficit Disorder
Walk over and talk to Milhouse. He will advise you regarding Principal Skinner, who you must beat in a race to the Try-N-Save. Walk over to the Phone Booth and get out the Honor Roller that you unlocked in Level 1. You will have to avoid Skinner to the point that the red meter is completely empty, and the text reads 'Task Complete.' It is time to rock and roll.

From the Phone Booth, drive forward and ride up the large dirt hill to go through the Krusty The Clown window, and land on the other side of the construction yard. Follow the straight path as Principal Skinner comes out of nowhere. Go straight after you make the right turn, and make your next turn to the train tracks.

Go through the Krusty The Clown window on the right, and drive straight through here for the shortcut. Quickly turn to the right after this, and follow this road. This should be enough to shake Principal Skinner. Make a right at the intersection, and drive into the Try-N-Save parking lot. Hop out of your vehicle, and speak with Jimbo. This will complete the mission.

Weapons Of Mass Delinquency
From the Try-N-Save, check your map and follow it over to the Military Antiques store, and talk to Kearney. You will have to collect a few illegal fireworks from around the town while avoiding Chief Wiggum. I'd suggest taking the Honor Roller in this one, or the Family Sedan. Your first task is to get over to Moe's Tavern, so hit the gas and go left. Make a right soon after, and follow it to the left.

Follow the train track path, and go through the carwash for a shortcut. Turn right, cut through the gigantic holes in the ground, and get out of your vehicle. Talk to Otto. Collect the fireworks, and enter Moe's Tavern. Talk with Moe once inside, and collect the fireworks on the left side of the bar. Exit the building, and get back inside of your vehicle.

You now have to make it to the Springfield Town Hall, which is near where we first started. Go left, and past the Lard Lad Donut shop. Make a right, and follow the path past the Krusty Burger. Cut through the park to the left, and stop in front of the Town Hall. Get out of your vehicle, and have a discussion with Snake.

Now you have to drive to the Police Station, so go to your left from the Town Hall. Make a few easy turns, and make a right to get on the highway loop. This will take you towards Downtown easily. Cut a right, and drive over to Ralph in front of the Police Station. Get out, and chat with him.

Collect the last remaining fireworks, and Chief Wiggum will be hot on your trail. Hot into your vehicle, and go to your left of the Police Station. Drive up the escalator to go through the plated glass. Take a right up here, and get on the highway. This should be enough to lose him once you reach the highway, as you are faster than he is. This will complete the mission.

Vox Nerduli
If you just finished from the second mission, turn around and go back into the Downtown region. Drive over to the Googolplex. Hop out and have a chat with the Comic Book Guy. You will then be prompted to race against him to the Java Server.

You will both start out near the same place. Hit the acceleration. Once you take off, go to the left, and follow the curves in the road. You should be in first, so cut through the Krusty Burger parking lot for a shortcut. When you reach the highway loop, cut over to the left and cut through the grassy area to gain some time. Cut through the park grass on the left to gain an excellent advantage, and cut the Comic Book Guy off. Follow the left path through near the hospital's front lawn. You should get the victory soon after!

There is also a shortcut that you can take by going straight on the left after the highway loop, turning left twice, and going through the finish line backwards. Sounds crazy, but it does work.

Bart 'N' Frink
Go over to the Springfield Stadium in your Honor Roller to have a chit-chat with Professor Frink. He is using the latest video game for a project, and needs your help. Hop in your vehicle, and you will have to drive over to Herman's Military Antiques in the district with the Department of Motor Vehicles whilst following the Black Vans.

They will start off with making a couple of easy left turns, which are followed by ring around the park, leading to the construction site. Take your shortcut through the window via the dirt pile. Follow them completely straight until they turn left into the train tracks. They will continue moving along this path (right several times). Follow them throughout their series of three right turns, and meet up with Chief Wiggum. Hop out of your vehicle and talk to him.

It turns out the goods were stolen. Take a fresh vehicle, preferably the Honor Roller, and go through the path onto the highway. Stop and talk to Snake, who will then race you for the radio.

Hug the oncoming traffic side of the highway for a while, and then it is smooth sailing from here on out. Once you reach the downtown area, make a fast left, followed by a couple more lefts as you follow the green arrows on the road. Make a right at the Krusty Burger, and a left at the Fire Trucks. Pass the finish line, and collect the goods to complete the mission.

Better Than Beef
Drive over to the Krusty Burger near the construction site in your Honor Roller, and park the vehicle. Walk over and talk with Cletus, who needs you to collect all of the road kill before Apu catches you. This is another one of those 'Avoid the car' missions. You will start out in the Pickup Truck, so turn left and collect the first Flatmeat straight ahead and to the left.

After you round the corner, collect the Flatmeat ahead in the center of the turn to the left. Follow the path, and you will find another piece of Flatmeat on the elbow of the turn. Carry along, and collect the next piece to the left of several buildings. Make the turn to the right along the bend, and follow the path straight over the potholes.

Collect the Flatmeat to the left, and follow the path to collect another piece. A piece will appear behind the rotating pink train piece, so go through as the piece drifts to the right. Come out of the other side of the pink train piece when it moves again, and you will spot the next piece of Flatmeat straight ahead.

Continue collecting the pieces of Flatmeat along this path. Make your turn to the left, and go straight ahead to collect a line of Flatmeat pieces. Round the corner to the right, and collect the last piece. This will complete the task.

Now, drive back to the Krusty Burger that you came from. Make your way through the train track area, and go left, then right. Follow this for a couple of seconds, and turn right at the end of the path. Go through the potholes, and turn left. You will be on your path back to the Krusty Burger.

Once you get close enough to the Krusty Burger, we will encounter Apu, whom is very angry with our tactics. We now have to get away from Apu, so hook a right at the turn, and drive straight into the park without hitting any traffic. By time you reach the fountain, you should have the task completed. Drive back to the Krusty Burger. Collect the Satellite Dish to complete the mission.

Monkey See Monkey D'oh
Drive over to the Stadium, and park your vehicle. Have a chat with Professor Frink. You will need a blender, so you must drive over to the Screaming Monkey Medical Research Center. Drive down to the main road, and hook a left. Make a right, and you will be prompted to talk to Dr. Nick. You will have to catch his monkeys.

You'll need a big truck for the deal, so go purchase the Mr. Plow from Homer in the west parking lot of the General Hospital. If you're running low on cash, try destroying Soda Machines and glass windows. Crates work wonders, as well.

Simpsons hit and run level 6 race 20

The Mr. Plow has 70% Damage taken to the old thing, so this may prove to be a problem. Drive over to the Research Center, and the timer of 4:00 begins. You must find thirty monkeys within the time limit. Pay close attention to your radar, as it shows where they are at.

Park the truck over on the red building to the right to collect one monkey (1), and get out. Get atop of the Mr. Plow, and jump onto the building to collect the next monkey (2). Further in back on this rooftop is another monkey on the left (3). Get back inside of the Mr. Plow, and drive up the driveway to the General Hospital to collect another monkey (4).

Hit the Repair icon to heal the vehicle, and collect another monkey while you're at it (5). Drive down the other way to collect a monkey on the left side of the lawn (6), and collect another near the sign (7). Go right and drive into the General Hospital parking lot to collect the last monkey on the hospital property (8).

Drive into the park, and collect the monkey near the fountain (9). Down the stairs to the left is the next monkey (10). On the Springfield Museum of Natural History property are three monkeys: One on the left side of the lawn (11), one at the door (12), and one to the right of the sign (13). To the left of the Museum is the small lawn area, where one monkey rests near the entrance/exit (14), and one near the gazebo (15).

Turn to the left, and collect the monkey at the front door of the building (16), and the monkey to the right of this one (17). Turn around and go through the park on the left to collect a monkey in the center (18), and check the front door of the Town Hall (19), and to the right of this one (20).

Go around to the other side of the front hall to the left, and catch the monkey on the sidewalk, left side (21). Turn and collect the monkey at the door (22), as well as the one on the lawn (23). There is one near the road divider where Ralph stands (24), to boot. Go back towards the construction site, and drive up the dirt hill and through the window to collect three more monkeys (25, 26, 27).

With three remaining, turn back around, and go through the normal path to get to the Krusty Burger. There will be three monkeys on the right side of each street (28, 29, 30). Now return to the Research Center by following the green arrows in the road. You have no time limit, so take it easy. Talk to Dr. Nick, and collect the Blender to complete the mission.

Cell-Outs
Drive over to the Stadium. Park, and talk to Professor Frink. He'll mention that too many people are using cell phones, and you have to take their cars out! Grab the Mr. Plow, and get a move on.

Hop into the truck, and a blue vehicle will appear out of nowhere. Follow it onto the highway loop, and cut it off into the walls. Once it makes it to the top, you can destroy it as it goes around in circles around the downtown area. Ram into the sides of it as it turns for best results.

The second vehicle is exactly the same, and moves somewhat in circles around the course. You will have to ram into the sides of it as it turns, considering there is no real path to cut it off onto, unless you want to shove it into a pillar. It's a long shot, but it can and does work.

The third vehicle is pretty fast in comparison to the previous two, which means it will sustain more damage in collisions. It will take three bumper bumps and a mere two side collisions to take the third vehicle out, so just chase it down and be patient.

The fourth vehicle is even faster than the last, and it even cuts corners soon, exactly like you do. Try to cut it off into other vehicles, which can block it from moving, and ramming into it from the side. Afterwards, drive back to the Stadium and talk with Professor Frink.

Dial B For Blood (Bonus Mission)
Take the Electaurus out for a drive. You can find Grandpa Simpson across the street from the Helter Shelter over in the district with the Department of Motor Vehicles. He needs his blood back before you will be taking his old army vehicle anywhere! So let's hop to it. Get into your vehicle, and drive across the street to the Plasma Center to collect the first bag of Blood.

Your next destination is Moe's Tavern. You can reach it by following the road and making a turn to the right. Make another right, and head straight. Near where all of the taxicabs are, turn left. Go through the carwash for a fast and easy shortcut, and then follow path on your map to reach Moe's. Stop, and go inside of Moe's Tavern.

Once inside, talk to Moe, and he will fork a bag of Blood over. Go to the other side of the bar, collect it, and get out. Get into your vehicle, and you will have to get to the Krusty Burger down the block, to the left. Follow this path as it makes one-way turns to reach the Krusty Burger safely.

Jump out of your vehicle and talk to the Squeaky-Voiced Teen. He'll give some Blood to you, but not without suggestive selling first. Get into the vehicle, and get the Blood back to Grandpa Simpson in one minute, so whip a U-Turn and keep following the road. Once it becomes different directions, keep going straight and turn left. Make a right at the end of the train tracks, and go along your merry way. Go straight and crash into the building. Hop out of your vehicle, and chat with Grandpa to unlock the WWII Vehicle.

Race 1: Time Trial
Reach the Downtown area by taking the highway in the area where you found Grandpa Simpson. Once you reach it, go forward, and left to eventually reach the Krusty Burger. Use a Phone Booth to get the Electaurus out. Hop out of your vehicle, and talk to Milhouse about the next race. This one is a Time Trial, so get ready.

Go forward from the start, and you will need to cut across the road divider. Go left, and left once again at the upcoming turn. From here on out, they are all left turns. Remember to cut across the grassy areas, and hug the edges as you make your turns. If you are making a sharp turn you can either lay off of the acceleration, or you can use your E-Brake whilst turning. Repeat this twice more to win the race.

Race 2: Circuit Race
Nelson is back again, and you can find him on one of the street corners near the Springfield Park (the one near the construction). But first, you should definitely collect the Honor Roller out from the Telephone Booth service. Nelson has another Circuit Race lined up for you, so let's hop to it!

This race starts out extremely tough, to put it simple. Using the Honor Roller, you will want to hug the turning side on every single one of the turns. There will be one turn where the other vehicles on the road are simply too slow for... except the one in first place. Regardless, you will pass the first two vehicles without much of a problem.

The only threat in this race is the very fast convertible that is in first consistently. You can eventually catch up to it by hugging all of your turns, and holding your grip under extreme circumstances, such as crashing into walls. Try pushing the convertible into a tree by getting on the opposite side and cutting it off when given the chance.

Race 3: Checkpoint Race
Our good pal Ralph is standing at the road divider a little ways in front of the Springfield Stadium. Go grab the Honor Roller, and have a chat with him. You will now start the checkpoint race against three other vehicles...

Make a tough right to get through the pack, up close and personal. Hug the left side of the wall as we go through the tunnel, then pull right to make the sharp turn and get ahead of the convertible. Cut through the grass on the right to maintain the lead. Keep on cutting early on the corners, as this is your only hope for staying in first place throughout the entire race.

As the race on the streets comes to an end, you will be launched into the air after a decent take-off up a spiraling ramp. You will land on a highway area, where you must keep your cool and drive carefully and calmly. After the highway ends, you will have to make a hard left turn and pass the finish line. This is a fairly tough race due to the lack of shortcuts.

Wasp Cameras

1: In between the two crates on the lawn of the General Hospital.

2: Near the front entrance of the Springfield Town Hall.

3: At the other entrance to the Springfield Town Hall, another Wasp Camera will appear. Smash it!

4: In front of the Springfield County Court House.

5: Near the gazebo to the left of the Springfield County Court House is where you can find one of those pesky Wasp Cameras.

6: In front of the Springfield Museum of Natural History.

7: On the rooftop of the yellowish green apartment next to the 'Books' store near the north of the Jebediah Springfield statue in the park. Go around to the back of the building, and jump onto the air conditioner to get a boost. Destroy the Wasp Camera.

8: On top of the building after the construction site with the Lard Lad Doughnut boy.

9: At the end of the carwash near Moe's Tavern, a Wasp Camera will appear. Smash it up.

10: Near the Pawn Shop, look for a Telephone Booth. Once you find it, go through the alley to find a downed traffic light. Climb up the pole, and jump over to the rooftop that it leads to. Destroy the Wasp Camera by jumping onto the platform, and jumping over to the wasp with a flying attack.

11: Near the (L)ex(i)con Hotel, you will notice a fairly large fire escape. Position your vehicle underneath it, and get out. Jump on top of the vehicle, and jump up to the fire escape. Climb it to the top, and you will see a Wasp Camera near the Springfield Elementary Milk. Destroy it.

12: From number 11, jump over the rack that is straight ahead to find a crate, as well as another Wasp Camera. Destroy it.

13: When you find the railroad tracks in the inner-city (somewhat near the Lard Lad Donut shop), go through the Krusty The Clown window frame. Once inside, you will find the Wasp Camera to the right.

14: There is a Wasp Camera that is near the trains that are docked near the succeeding train tracks, over where the staircases are. Destroy it.

Level 6 Kayak

15: From where number 14 was, climb the stairs, and jump onto the silver tanker. Walk across it, and jump to the moving pink train piece once it comes your way. Watch out for the silver height line that is in the way by jumping over it, and double jumping to the next train piece. A Wasp Camera will appear, so destroy it.

16: From number 15, you will want to jump back over to the pink train piece, and look to the left. Once the train piece stops moving, double jump over to the middle silver pipe. Zoom in with the camera, and walk to the dark brown wooden boards. Jump onto them, and manage your way (carefully) to the other side. Double jump over to the train piece to activate the arrival of a Wasp Camera. Destroy it fast.

17: Once you come off of the highway into the downtown area, drive forward and look for a taped off stairway to the right. Hop out of your vehicle, and bash the Wasp Camera that appears here.

Simpsons Hit And Run Level 6 Race 2018

18: From number 17, climb up the stairway and you will eventually reach the top, where a broken down tram is. A Wasp Camera will appear up here, so keep an eye out for it, and destroy it when you get the chance.

19: From number 18, face the camera towards the broken tram, and walk to the left. You will notice a small off-brown colored knot leading outward. Run onto it, and perform a delayed double jump to reach the center platform. Perform a running delayed double jump to reach the next area, where a Wasp Camera waits in the center.

20: Located behind the Krusty Burger in the downtown region of the level.

Collector Cards

Head Of Jebediah
From where you originally find Milhouse, climb atop of the Jebediah statue in the park with double jumps. Double jump over to the Collect Card from here.

AM Radio Toy
On the rooftop of the yellowish green apartment next to the 'Books' store near the north of the Jebediah Springfield statue in the park. Go around to the back of the building, and jump onto the air conditioner to get a boost. Destroy the Wasp Camera, and collect the Collector Card.

Pregnancy Test
Outside of the Springfield Stadium, near the soda machines, you can find a very tall fountain that has several layers. You will want to hop out of your vehicle and double jump up to the top of the fountain, and collect the Pregnancy Test Collector Card.

Big Butt Skinner
Drive thru the carwash, and you will want to step out of your vehicle. To the left, you can find several objects to use as platforms to climb up on. From the Springfield Carwash logo, jump onto the silver platform towards the screen and to the left. Walk along here to collect the Big Butt Skinner Collect Card.

Simpsons Hit And Run Ps2

Bonestorm Game
Near the (L)ex(i)con Hotel, you will notice a fairly large fire escape. Position your vehicle underneath it, and get out. Jump on top of the vehicle, and jump up to the fire escape. Climb it to the top, and you will see a Wasp Camera along with the Collector Card. Destroy the Wasp Camera, and jump onto the rack. Double jump to collect the Collector Card.

Mr. Hunnybunny
Where the overabundance of train tracks are, you can find a staircase that leads towards the rooftops of the train parts. Climb the stairs, and jump onto the silver tanker. Walk across it, and jump to the moving pink train piece once it comes your way. Watch out for the silver height line that is in the way by jumping over it, and double jumping to the next train piece. You can collect the Collector Card here after destroying the Wasp Camera.

Drivers License
Drive into the downtown region from the highway, and search for a Krusty Burger that should be to the left and a few blocks following the path. Pull into the alley behind the Krusty Burger, and make a left. Get out, and double jump to collect the Collector Card.

Costumes

Simpsons Hit And Run Level 6 Race 2

Tall - 150 Coins
You can purchase the Tall outfit inside of Moe's Tavern or the Department of Motor Vehicles.

Football - 200 Coins
You can purchase the Football getup at Moe's Tavern or the Department of Motor Vehicles.

Ninja - 250 Coins
You can purchase the Ninja disguise at Moe's Tavern or the Department of Motor Vehicles.

Gags

1: The catapult in the park across the street from the Springfield Town Hall.
2: Near the construction area, look for a cement truck down the street and to the right of the Krusty Burger. Jump out of your vehicle, and press the button.
3: The jar of green liquid with the eggs on at the bar in Moe's Tavern.
4: The Slot Machine inside of Moe's Tavern.
5: The Love Tester inside of Moe's Tavern.
6: Touch the drinks at the bar in Moe's Tavern to light them ablaze!
7: Near the (L)ex(i)con Hotel, you will notice a fairly large fire escape. Position your vehicle underneath it, and get out. Jump on top of the vehicle, and jump up to the fire escape. Climb it to the top, and you will see a Springfield Elementary Milk pump. Press the button to make the milk go everywhere.
8: Inside of the Department of Motor Vehicles, in the lower right-hand corner of the screen, flash the camera.
9: Try activating the child's car in front of the Try-N-Save for a surprise...
10: The missile stick inside of the ground near the Try-N-Save.
11: Check the dumpster in the back of the Downtown Krusty Burger.

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