Mmmmm... Walkthrough: Level 4
Level 2 is the second level of The Simpsons Hit & Run. The level is set in the Downtown Springfield map in the day time and it is its first appearance in the game. The playable character in this level is Bart Simpson. There are a total of 7 Story missions, 3 Street Races, 11 Gags, 7 Bonus Cards.
Level 1 | Level 2 | Level 3 | Level 4 |
Level 5 | Level 6 | Level 7 |
For A Few Donuts More
Secure a sturdy, fast vehicle (Malibu Stacy Car or the Tractor. Check the Vehicles Section to see more about the Tractor). Talk with Bart inside of the Simpsons house. Leave the house, and quickly get into your vehicle and follow Chief Wiggum, who is coming from the right to the left, to the Donut Shop. Try cutting through the garage to the left . The Donut Shop is right past the Kwik-E Mart.
- Level 7 is the seventh and final level of The Simpsons: Hit& Run. It takes place on October 31, with the player reprising their role as Homer. Level 7 marks the largest change in map design the game sees; Springfield has become infested with zombies, its water supply has been completely replaced with Buzz Cola, and the aliens have left their mark on the town.
- Contentsshow Introduction Level 2 is the second level of The Simpsons: Hit and Run. The level is set in the Downtown Springfield map in the day time and it is its first appearance in the game. It is broken up into two districts: Downtown and East Side. The playable character in this level is Bart Simpson. The level contains: 7 Story Missions, 3 Street Races, 5 obtainable vehicles, 3.
Once you arrive at the Donut Shop, talk to Chief Wiggum about grabbing some donuts. It just so happens that a Donut Truck is coming from the Kwik-E Mart, so hop into your vehicle, and ram into the side of it. Collect the Donut that falls out. Yes, this is another one of THOSE missions.
Try ramming into the side of the vehicle as it turns. Another good strategy is to cut the vehicle off hard-way, meaning back off into the oncoming lane, and then ram straight into the Donut Truck. By the time that one minute has expired, you should have at least 4 to 5 Donuts collected. Before you reach the Power Plant's secret tunnel entrance, the Donuts should be collected.
Get back to the Donut Shop before the time expires. Try taking the shortcut through the Elementary School Playground. Get out and speak with Chief Wiggum to complete the mission.
Redneck Roundup
Drive over to Cletus's pad and have a chit-chat with him. You must follow our dear friend Cletus and collect whatever falls from the back of his Pickup Truck. I suggest taking the Tractor into this mission, if you have it. Otherwise, the Canyonero works almost as well. Our good friend will drop an item as he takes off to the left, so pick it up.
Try to follow behind Cletus, but not too close. If you are too close, you could miss an item. Cletus will cut through the trailer park, and go through the barn shortcut, as well . Near the Tomacco Field, Cletus will drop a second item, so pick it up, and follow him into the Power Plant. He will go to the left, and then the right through both tunnels.
Shortly after the tunnels, Cletus will drop another item, so be sure to grab it. Following him as he goes through the tomb area, you must stay your distance.
Soon after you exit the Power Plant, Cletus will drop another item, so pick it up. Follow him as he moves through the town regularly, and drops the next item near the gas station. Collect the Repair icon over the half-drawn bridge, and follow him on the straight road, where he will soon drop another item. He will drop the final item somewhat near the Kwik-E Mart, so pay close attention. This will complete the mission.
Ketchup Logic
Walk over to Cletus and have a word with him. After this, you will need to purchase Marge's Inmate Costume from the Kwik-E Mart, so go do so. Once this is done, go to where Cletus is, and get into his Pickup Truck.
Start off the mission by going straight, and to the left. In the distance, on the left, is the first Ketchup Packet (1). Afterwards, turn left, and go up the ladder on the back of the Fire Truck to collect the next Ketchup Packet (2). Once you land, look to the left on the lawn to find the next item (3).
The next Packet is on the section divider in the road (4), followed by one in the parking lot to the left (5). Fly off to collect it. After you turn right at the Krusty Burger, there will be one to the right (6) followed by one to the left of the Elementary School, which you can reach via the ramp (7). Collect one behind the baseball cage (8), and the one in between the shed and the wall (9).
Afterwards, you will find one on the half-drawn bridge as you roll over it (10). On the third driveway to the right, drive up and onto the rooftop of the gas station. Collect the Ketchup Packet here (11), and roll to the right slightly to collect another once you land (12), which leads right into a third in the row (13).
Drive up the Burns Mansion driveway, and through his front door to collect another Ketchup Packet (14). Drive through the Krusty Window, and collect another dead ahead (15). Follow the path to collect a couple more (16, 17) into the tunnel, and drive through the tunnels. Make a left and drive as fast as possible to make the leap through the big wheel and collect the final Packet (18).
Now you must drive back to Cletus's house before the time expires. Follow the green arrows if you are discombobulated. Once you get outside, you'll have to avoid the Black Sedan, which is simple by taking three shortcuts: one through the field next to the barn, one over the tire-burning lot, and one through the trailer park. Now go to the house that Cletus built. Chat with him to complete the mission.
Return Of The Nearly-Dead
Go to the Cemetery to find Hans Moleman. Take the Clown Car (if unlocked from the 3 Street Races) or the Malibu Stacy Car, and speak with Hans after parking the car facing west in the Cemetery . You must reach the old folks home before the cops put it under lights out. Hop into your vehicle, and go west!
Zoom over the ramp, and cut to the right. Cut all of the corners early to get somewhat of an advantage, and cut through the garage with the Repair icon in the center. Drive straight down, and you will hopefully beat out Chief Wiggum in the race. This will complete the very short mission.
Wolves Stole My Pills
Hop out of the vehicle after the last mission, and talk with Grandpa Simpson, who has lost his pills. Of course, it is up to you to find them. Get into your vehicle, and drive towards the Elementary School Playground, taking any shortcuts along the way, such as the empty parking lot on the left . Drive to the left of the School, up the ramp, and through the Krusty window. Hop out of the vehicle and talk to Nelson.
After hearing the bad news, get back into your vehicle and exit the Playground. Go right, and follow the path until you reach a Black Sedan. It will spew out one of Grandpa's pills at a time, and the first one comes out right away (1). About one block down from the Krusty Burger, the Black Sedan will whip a U-Turn and spit out another pill (2).
At the Krusty Burger, the Black Sedan will drop another pill (3), followed by another (4). It will ride up on the 'U' shaped driveway to the right, and cut right to go under the bridge, where it will lay out another pill (5). Near the gas station, expect another pill to be coming soon (6).
The Black Sedan will drop three more pills in succession along the outside of the Burns Mansion and to the left through the loop (7, 8, 9). Drive near the gas station, and you will now be led on for another round about until the Black Sedan drops the final pill. Try to stay out of the Hit & Run zone on your meter.
Once it finally lets go, collect the pill, and return to the retirement home. A Black Sedan will wish to destroy you, so you must escape. To escape easily, follow the path and cut through the parking lot to the left. This will automatically allow you to escape. Drive to the retirement home, and speak with Grandpa Simpson. Drive over to the Kwik-E Mart, and go inside. Pick up a carton of milk towards the back, and drive back over to the retirement home. Talk to Grandpa Simpson to activate a movie sequence. This will complete the mission.
The Cola Wars
Drive back over to the Simpsons house, and go inside of Bart's Bedroom. To reach Bart's Bedroom, you must walk around to the backyard, and double jump to get atop of the speakers . From here, enter the window. Once inside, talk to Bart to cure him. Purchase the Police outfit inside of Bart's Bedroom, and look at yourself in the mirror.
You must now collect all of the cola cans before the time expires. Jump out of the window, and into the tree house in the backyard to collect the first can (1). To collect four more cans, hop over the backyards and collect two (2, 3), and then collect more on the playground beside the neighborhood (4, 5).
Collect another in the tree (check your map, 6), and run down the slight bump to collect another on the lawn (7). The next cola can rests near the stop sign (8), and the next is over at the Kwik-E Mart. Climb the boxes on the back of the Duff Truck, and jump onto the steam stack to get launched onto the rooftop (9, 10, 11, 12).
Once on the rooftop, check the entire roof for a few more cans, including the steam stack with a double jump (13, 14, 15, 16, 17). Jump down and check the right side of the Kwik-E Mart and the back area parking lot to collect a few more (18, 19, 20). Jump into the parking lot of the Krusty Burger to collect a couple more (21, 22).
Make your way back around to the left, and collect the two cola cans on the ground (23, 24). Hop onto the air conditioner of the Donut Shop and double jump to reach up here. Collect the cola cans (25, 26, 27), and go back to the building on the left of the Kwik-E Mart that you can reach the top of via the billboard. Once on the roof, you can collect the last three cola cans to the right (28, 29, 30). This will complete the mission.
From Outer Space
Jump down from the previous mission, and enter the Kwik-E Mart. Speak with Apu, and you will have to destroy all of the cola delivery trucks before the time expires. Take the School Bus out for the test drive, and ram into the delivery truck every time it turns. I know this advice may sound old by now, but if you can tip the delivery truck over, it will decrease the health even more.
After you destroy the first delivery truck, you will have to deal with driving to the Burns Mansion. Once you arrive, drive up into the driveway and cut off the delivery truck that is here. It will drive through the Burns Mansion and through the chessboard yard. Try to destroy it by the time it reaches the parking lot by trapping it against walls and having your way with it.
Once it has exploded, you will want to drive to the parking lot of the Power Plant (unless you are already there). Get behind the vehicle, and bumper bump it into a wall on the right side, preferably at the turn. This will place the vehicle in automatic caution state, which is perfect for finishing it off.
Now, drive to the Simpsons home, where you will have to drive away from Chief Wiggum. Easy task, as you can just keep driving in the same direction and get away from him, even in the sluggish School Bus. Drive back to the Simpsons house to complete this mission.
Beached Love (Bonus Mission)
You can find Comic Book Guy on the corner somewhat near the Simpsons house. Grab the Malibu Stacy Car and talk to him. He has to retrieve his gifts that Principal Skinner has gotten to, and they are at the school. Hurry up and hop into the vehicle, and take off for the Springfield Elementary School.
Drive straight, and make your turns, cutting across the lawns and such. Once you reach the Kwik-E Mart turn, go to the right and drive up the ladder on the back of the Fire Truck. Fly off to gain some excellent speed. Once you reach the school, remain in your vehicle, and collect the first present near the front door.
Afterwards, drive around on the right to the playground. Inside of the vehicle, collect the second present on the hill, and drive to the baseball diamond for the third. Turn around, and to the left will be another present, followed by another near the air conditioner. Get out of the vehicle, and jump onto the air conditioner to reach the rooftop.
Collect the present on the roof, and then jump across the small ledges sticking out on building toward the playground to collect another package. Jump over to the right, and double jump over to first vent. Collect the last present, and fall down near the front door.
Run over to the Phone Booth and order the first vehicle you see (Canyonero). Drive back to the Comic Book Guy, but take the parking lot on the left for a shortcut. Take the left at the Kwik-E Mart, and follow it along the roads. Get out and chat with the Comic Book Guy to unlock the Kremlin.
Race 1: Time Trial
You can find Milhouse outside of the hidden tunnel near the rich neighborhood. Speak with him, and the checkpoint race will begin. You should be driving the Malibu Stacy Car, as always throughout these Street Races.
As the race starts, you will want to go left at the upcoming turn, into Mr. Burns' driveway. Follow this curving left line, and make a right turn into the house. Head straight through the backdoor, and hold your vehicle straight as it goes down the different levels of grass. Once you land on the chessboard, watch out for the chess pieces.
Drive through the hole straight ahead, and drift to the left before you land. Make sure your vehicle is facing left once you land, and go for the gusto. Follow the hallway paths, and once you reach the tomb area, it is best to go around it rather than flying over the steps, as you may hit one of the sides and crash. The tunnel will end, and you must go straight. Now, you will go through the checkpoint. Calmly repeat these steps twice more to secure the victory.
Race 2: Circuit Race
You can find Nelson outside of the mansion where you found the Honor Roller at in the first level. Take the Malibu Stacy Car over there, and start the race. At the beginning, turn right, left, and right all while cutting the corners. Drive along the left at the loop, and the first place vehicle may crash into the wall. After this, follow the path until you reach the Krusty window. Go through it, but hug the left very tightly to land in a sound position. Turn left, and follow the path to reach the checkpoint. Repeat this strategy two more times to get the victory.
Race 3: Checkpoint Race
You can find Ralph Wiggum at the end of the block near the Simpsons house. Take the Malibu Stacy Car, and get prepared for a rough ride. Talk to Ralph and start the race. You will be racing against a specter vehicle that is just as fast, if not faster, than you are.
Start the race out swell, hitting the edge of every corner to get a little bit of speed on the specter. At the second turn, cut through the grass for the time advantage. Once you reach the Kwik-E Mart, go right and up the ladder on the back of the Fire Truck. This will give you a great advantage against the specter.
Drive straight after you land, and cut right to go through the Krusty Burger parking lot when the time comes. Make a hard right turn once you land, and jump over the half-drawn bridge after cutting through the uphill driveway on the right. Roll up onto the third driveway on the right, and drive off of the rooftop for the ultimate advantage in the race. Once you land, head straight, and make a tough turn. Go through the tunnel, and carefully over the tomb inside of the tomb hall. Drive a little further to win the race!
Wasp Cameras
1: In the Flanders' backyard.
2: In the Wiggums' backyard, down the street (right) of the Simpsons household . You will notice a fence that is open. Go inside, and kill the Wasp Camera.
3: From number 2, go to the left. The Wasp Camera will be on the right of the shed.
4: In the backyard of the house next to the Simpsons.
5: Another Wasp Camera is in the same backyard as the previous one.
6: On the roof of the Kwik-E Mart (Paul & Linda McCartney's Garden) . To reach it, double jump onto the roof of the Duff Truck, and jump onto the steam stack on the top of the Duff Truck. This will launch you onto the rooftop. Destroy the Wasp Camera.
7: Next to the Kwik-E Mart (left), there is a billboard. Jump onto it, and jump to the rooftop in back of it. From here, jump onto the steam stack, and over to the 'V' shaped rooftop. Destroy the Wasp Camera here.
8: Much like number 7, jump onto the billboard, and jump onto the roof from here. Walk to the right, and jump onto this rooftop. Towards the back is a Wasp Camera.
9: At the back door of the children's school.
10: To the left of the back door of the children's school, jump onto the shrubs and onto the air conditioner. This will allow you to land on the top of the roof of the school, where a Wasp Camera is floating above.
11: From the rooftop mentioned in the last paragraph, you will want to double jump over to the tiny platforms sticking out of the school's backside of the building. Jump across these, and to the right side of the roof. Avoid the two steam stacks, and attack the Wasp Camera on the right side of the rooftop.
12: On the middle class side of the half-constructed bridge. On foot, walk up the several steps leading to the watchtower. Once you reach the top, jump onto the handrail, and double jump to the smoke stack. Destroy the Wasp Camera here.
13: On the left side of the chessboard, in Mr. Burns's backyard.
14: On the right side of the chessboard, in Mr. Burns's backyard.
15: In the middle of the staircase in the Burns mansion.
16: In the study of the Burns mansion.
17: In the Power Plant, where 'Blind Big Brother' took place, in the center of the middle level. Get close to it, and it will lower to the ground. Jump down and destroy it.
18: In the farming field next to the barn shortcut in the slums.
19: In the Trailer Park, on the right side when going to the Power Plant.
20: Take the Duff Truck, and go to the Trailer Park. Look on the right side at the trailers' roofs, and you will notice a Wasp Camera on the top of one of the purple and white trailers. Park the Duff Truck beside it, and double jump onto the hood of the truck, and then to the top. From here, jump over to the rooftop, and destroy the last Wasp Camera.
Collector Cards
Simpsons Hit And Run 2
Boudoir Album
In the Simpsons' backyard, jump onto the branch of the tree, and double jump into the tree house to collect the Collector Card.
Mr. Plow Jacket
Next to the Kwik-E Mart (left), there is a billboard. Jump onto it, and jump to the rooftop in back of it. Once up here, walk to the right and jump onto the next rooftop. Go to the furthest right, and jump off to collect the Collector Card.
'Homer' Bowling Ball
To reach this Collector Card, go to the middle class part of the half-drawn bridge. On foot, walk up the stairs leading to the watchtower. Once you reach the top, jump onto the handrail, and double jump to the smoke stack. Destroy the Wasp Camera here, and jump onto the smoke stack. Double jump in the air to grab the Collector Card.
Red Blazer
From the 'Homer' Bowling Ball Collector Card, jump down and drive over to the rich part of town. On the right side, drive up on the third driveway, and lean off to the left. Go as fast as you can, and drive off of the ramp. You will land on a rooftop with this Collector Card. Get out of the vehicle, stand on top of it, and double jump off to reach the Card.
Burns Portrait
Inside of the Burns mansion, go up into the Study. Walk over to the back of the room, and on the right side, you will notice a glowing object. Press it, and several things will change in the room; most notably the portrait will change to a Collector Card. Jump up and collect it.
Love Letter
On the golden bridge leading from the middle class to the slums, park near the slums on the right side and climb up the series of ledges to reach the top of the bridge. Walk along the 'X' shaped platform to the other side of the bridge, and slide down the side leading to the middle class to receive the Collector Card.
Pepper Spray
Take a vehicle to the Trailer Park, and drive towards the end of it. At the second to the last trailer rooftop on the right, park your vehicle and double jump to get on top of it. Jump up to the top of the trailer and walk over to the end of the trailer. Collect the Collector Card at the end.
Costumes
Inmate - 300 Coins
You can purchase the Inmate uniform inside of Springfield Elementary School, Bart's Room or the Kwik-E Mart.
Classy - 350 Coins
You can purchase the Classy outfit inside of Springfield Elementary School, Bart's Room or the Kwik-E Mart.
Police - 400 Coins
You can purchase the Police uniform inside of Springfield Elementary School, Bart's Room or the Kwik-E Mart.
Simpsons Hit And Run Level 7 Map Download
Gags
1: Touch the Television Set in the Living Room.
2: Check the Bomb Shelter in the Flanders' backyard.
3: Check the Tiki Statue in the Simpsons' backyard.
4: Check the BBQ Grill in the Simpsons' backyard.
5: Check the Swingset in the Simpsons' backyard.
6: Play the Arcade Machine in the Kwik-E Mart.
7: Check the ATM Machine in the Kwik-E Mart.
8: In the Simpsons' backyard, jump on top of the alarm and enter Bart's room. Check out the Krusty Lamp.
9: In the Kwik-E Mart, check the freezer.
10: In the Kwik-E Mart, check out the slurpee machine.
11: In the Kwik-E Mart, check the alarm near the entrance from behind the counter.
12: In the Springfield Elementary School, check the fire alarm.
13: In the Springfield Elementary School, check the fire extinguisher.
14: Check the gigantic tank on the right side of the Power Plant parking lot.
15: Check the control panel of Homer's workstation in the Power Plant.