Simpsonslove I have tried to import 'Holla holla get a dolla' to music file 'muzak.rsd' (phone booth), but when I load game, go to phone booth, music completely plays, I leave a phone booth.
So Zoton and I have been working on a script for Livesplit, which pauses the timer when the game is loading. We think it's pretty much ready for release, but it seems a good idea to make a thread and take suggestions before we do.
Spoilers: anything I say in this post could be wrong and Zoton might jump in and correct me.
How it works: The script looks at memory addresses that the game uses, and uses them to detect if it's loading (and what kind of load it is). Livesplit then pauses its 'Game Time', which runs alongside real time. Presumably this will only work on the one .exe we've used (which is the one we both got online to avoid playing from disc), but in theory it shouldn't be a problem for someone to swap to this if need be.
The loads it detects are: 1) Loading into a new level 2) Loading to a mission (after using Mission Select) 3) Loading a mission (briefly, before the mission description appears) 4) Loading the main menu
As it stands, we can't detect the loads when entering/exiting a building, nor loading into a cutscene (if this IS a load), so the timer continues through these regardless.
The timer DOES carry on when in the bonus game (lol), or when the game is closed.
We'll make the load remover separate from the autosplitter (I think), which splits when loading from one level to the next (but is easy to change to split between any given pair of levels - see my 100% stuff)
Any questions/suggestions/objections/memes/corrections? Once we get a vague consensus, Zoton can make it available through Livesplit.
Always make a backup of the files that are overwritten by the File Archive, as the original files are usually required to update the game to a newer version or to play Online!
Some No-CD/Fixed EXE files work fine in Single Player mode but are detected to be modified when trying to play online. When this happens use the original EXE to play online, else you could find yourself banned from the game!
When using Fixed Files make sure to use a Firewall which controls outgoing traffic, as some games call back to report the use of these modified files!
Some original games do not work when a certain application has been installed, like DAEMON Tools. In most cases using a No-CD or Fixed EXE will solve this problem!
Some Game Trainers are sometimes reported to be a Virus or Trojan, the most common is a keylogger called HotKeysHook or the file has been packed/protected with VMProtect or Themida and is recognized as Win32/Packed.VMProtect or Win32/Packed.Themida. In ALL cases this is a FALSE ALARM as NONE of the Game Trainers @ GCW contain known malicious code! More info in the PC Games FAQ!
If you have problems using a trainer in combination with Windows Vista, 7, 8 or 10 then make sure to run the trainer with Administrator rights and when needed in Windows XP or Windows 98 compatibility mode!
ALL available trainers are for Single Player/Offline use ONLY! Don't try to use them online else your account can/will be banned/closed!
The Simpsons: Hit & Run v1.0 +7 TRAINER
07-04-2010
h4x0r
File Archive [895 KB]
The Simpsons: Hit & Run v1.0 +5 TRAINER #2
12-05-2009
h4x0r
File Archive [384 KB]
The Simpsons: Hit & Run v1.0 +5 TRAINER #1
28-07-2006
X-Blade
File Archive [163 KB]
Note:
Made with TMK (Trainer Maker Kit) and it uses a harmless HotKeysHook DLL to detect keystrokes.
The Simpsons: Hit & Run CHEATS
02-03-2005
EviL corp. 2005
File Archive [335 KB]
The Simpsons: Hit & Run v1.0 [GERMAN] No-CD/Fixed EXE
01-12-2003
FairLight
File Archive [924 KB]
Play Instructions:
Install the game - Full Installation.
Replace the original SIMPSONS.EXE file with the one from the File Archive.
Play the Game!
The Simpsons: Hit & Run v1.0 [ENGLISH] No-CD/Fixed EXE #2
27-11-2003
Style
File Archive [1.4 MB]
Play Instructions:
Install the game - Full Installation.
Replace the original SIMPSONS.EXE file with the one from the File Archive.
Play the Game!
The Simpsons: Hit & Run ALL ACCESS CHEAT
21-11-2003
REVELATiON
File Archive [1 KB]
The Simpsons: Hit & Run v1.0 +3 TRAINER
16-11-2003
PureCode
File Archive [108 KB]
The Simpsons: Hit & Run v1.0 +4 TRAINER
16-11-2003
FairLight
File Archive [36 KB]
The Simpsons: Hit & Run v1.0 [ENGLISH] No-CD/Fixed EXE #1
14-11-2003
FairLight
File Archive [922 KB]
Play Instructions:
Install the game - Full Installation.
Replace the original SIMPSONS.EXE file with the one from the File Archive.